Backrooms lvl 6.

Level 73 is the 74th level of the Backrooms. Level 73, colloquially known as "Shooting Gallery," is an extensive shooting range network extending in every conceivable direction. Its disregard for shooting gallery layout regulations results in multiple chambers placed intricately and improperly systematically conceived, and different gates contribute to stumbling into other shooting galleries ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Level -6 is the sixth negative level of the Backrooms. Description. Level -6 presents a unique challenge in the form of a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for explorers, compelling them to descend. Navigating Level -6 requires a keen eye to ...Level 6.1は、Backrooms Explorersの匿名の人物によって発見されました。これは、Level 6で、真っ暗闇の中でワイヤーにつまずいて、1958年頃に建てられたように見えるバーのテーブルに落ちたときに発生しました。それから彼はそのテーブルの上で写真を撮りました。Level 6 Of The Backrooms - "Lights Out"#thebackrooms#thebackroomsexplained#backroomsMake sure to subscribe!: https://www.youtube.com/channel/UC_L0GeE-fgwZmtH...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.

Level -250 is one of the deadliest negative levels of the Backrooms; one should never enter this level intentionally unless equipped with the right equipment.. Level -250 consists of several seemingly abandoned sidewalks, branching in multiple directions. Each sidewalk extends linearly for an unknown length cutting through a thick forest. There are poles and …Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...The toxic mist in Level 186 has been labeled the "Toxic Mist" due to the toxin present in it. The mist takes the appereance of a greenish, chemical odored, tasteless gas. The biological name of the toxin present in the mist as given by the documents of M.E.G. archives is "Corocotualien Hadryologic Ozosone". If someone does manage to escape to ...

Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it. Level 6 is largely regarded as one of the most dangerous early levels in the Backrooms. However, investigations have shown that as of now, no entities have been found on this level. Despite this, few people seem to leave Level 6. The reason for this is unknown.

English. Level -399: "The Cruelest Trick Played on Man". Initially, the Backrooms were thought to be truly inescapable. Those who entered were doomed to stay here until they died, which could come in an infinite number of ways. Starvation in the City, being devoured within Level 666, the horror of one's face sloughing off as they became ...Level 60 is the 61st level of the Backrooms. Level 60, more commonly known by the ill-fitting name: 'Innocent Ball Pit', is an expansive ball pit entirely shrouded in a shadowy darkness. In all explorations thus far, no solid ground has been discovered below the mass of colorful plastic spheroids; it seems that the pit itself is unending in every direction — …Level -949494949494949494949: "Negative Level 94" Level -9223372036854775807 : "The 'Final' Negative Level" Anomalous Levels , sometimes referred to as Enigmatic Levels or Oddball Levels by some, are levels which are mysterious in nature or which are noticeably different from most other levels of the Backrooms.Entity 6, commonly cited as Dullers, are infamous entities who reside in a plethora of levels within the Backrooms.Dullers tend to flourish in dim, rural areas in which outside interference is unlikely. These entities are very hostile and should be avoided at all costs. Dullers take on the appearance of long and dark humanoid-like beings with no humane …What are the Backrooms and how to survive them? Watch this video to learn about the first 100 levels of this terrifying horror phenomenon.

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Level 25 is ubicated as the 26 th level that is currently present within the Backrooms. It is assumed to be initially discovered on 12/07/2017, according to a series of journals about the level left by a soon-to-be disclosed wanderer. > Description_. At least the smallest sign of life can be seen in this echo of an arcade.

Level 6.1は、Backrooms Explorersの匿名の人物によって発見されました。これは、Level 6で、真っ暗闇の中でワイヤーにつまずいて、1958年頃に建てられたように見えるバーのテーブルに落ちたときに発生しました。それから彼はそのテーブルの上で写真を撮りました。Made level 6 Lights Out, Level 109 Rabbit Fields, and Level 666 The Hallway to Hell of The Backrooms in #Fortnite! #thebackrooms Watch the other Backrooms Vi...Level 6.1 resembles an infinite mall cafeteria, with a labyrinth of many snack bars and restaurants spread across the Level. These bars can vary in age and a...Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side.Level 3 is the 4th level of the Backrooms. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. One constant that is seemingly ...

Level 6.66, also known as " Cryophobia " resembles a large dark basement, the level is made between small rooms and extremely long and narrow corridors. The entire place is completely dark and the only source of light are small lamps found in the rooms and corridors. The state of the level is decaying and the floor, walls, and ceiling looks burnt.Level 332 is the 333rd level of the Backrooms. Level 332 consists of a hallway, approximately 510 feet long, with a wooden door at each end. The walls of this level are a white drywall, and the floor is a beige carpet similar to that of Level 0. A wooden door with a brass number "6" is present at one end of the hallway, through which wanderers will enter the level. The door's knob features a ...Level 0.5 consists of an endless series of randomly segmented cubic/rectangular solids, all completely covered in carpets in varying shades of blue. The composition of these solids is unknown, as the carpet seems to be unbreakable, but they are believed to be made out of some kind of metal. Notably, most carpets have straight black lines of ...Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot in this level, they will fall into a ...We are back with our final Escape the Backrooms Guide for this update! Join up and learn how to escape The End, Level 9223372036854775807, Level 94, Level 6,...Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...

Backrooms Level 7: "Thalassophobia"5/4/1998»⠀Unsafe»⠀Unstable»⠀Presence of One EntityLevel 7 is the 8th level of the Backrooms.backrooms found footageIF YOU ...Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ...

We're back covering Shrek In The Backrooms' seventh update as we take to the skies in Level 36.1. As you can see by the length of the video, this is a fairly...Basic map & how i remember the path. 1 – Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 – When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall.Full walkthrough level 5 "Terror hotel" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/E...Level -100 is the 100 th negative level of the Backrooms. A presumably vast landscape of a suburban neighborhood seemingly built in the early 1950s but still quite contemporary, consisting of paved roads, concrete sidewalks, and residential structures. Peaceful View is occasionally referred to as the mirror of Silent Sounds due to how similar ...Instructions. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't …The impression was that the mall was dead and you were left alone in this forgotten place.". Level 33 is the 34 th level of the Backrooms. Large mall with retail stores inside spread across thousands of miles, reminiscent of a neon mall from the 1980s. The floor tiles are arranged in a pattern that varies in design.The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms-wiki.wikidot.com/lev... Want to...The Backrooms are a fictional concept first mentioned on a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are commonly depicted as an extradimensional space containing impossibly large expanses of empty rooms accessed by "no-clipping out of reality" in certain areas.

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Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine. Level 6 has been traversed by few, and survived by …

Level 0.7, colloquially referred to as the “Dark Lobby” or "The Squeeze" is a sub-level of Level 0. While it shares many similarities with Level 0, such as its non-euclidean geometry and general appearance, it differs from it in many aspects. A notable difference is the lack of isolating effects present in Level 0, making travel in groups ...Full walkthrough level 6 "Light out" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Esca...Access the computer in the main area and decipher its code*. Input your personalized code. Using the new code that the computer gives you, open the Staff Only door. Solve the short maze and reach the vent. Maneuver through the vent until you reach the next room. Look for and open the book in this room. Flip the page until you see a …Level 0 is the 1st level of the Backrooms, and the first level many encounter.. Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting.The vast majority of Level 7 is composed of the ocean outside of the entrance. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4.5 meters above the surface of the water. Though the water surrounding the entrance is barren, wanderers travelling far enough across the surface have discovered islands made ...Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...Hello everyone, in this video I go over backrooms level "!" aka level RUN FOR YOUR LIFE! Hopefully you enjoyed it, and let me know what other levels you want...Level 6.3 is a sublevel of Level 6 . Description. Grainy footage of Level 6.3. It was taken sometime in 1981, though the exact date is unknown. Level 6.3 takes on the appearance of a catwalk, primarily made of metal, in a perpetually rainy environment. The catwalk also seems to have metal handrails that extend with the catwalk’s direction and ...Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. The level itself seems to be moving at a slow pace, with the pace reportedly fluctuating from time to time, but never coming to a halt.Level 6.2——霓虹迷宫生存难度:未知神秘物质未知信息未记录在案的实体 一名旅行者在被【数据删除】之前拍下的照片第6.2关,和第6关类似,都是由一系列乌漆嘛黑的房间和过道所组成的一个大型关卡。但第6关和第6.2关的唯一区别, 便是第6.2关有一点微弱的霓虹灯,霓虹灯随机地在天花板,墙上 ...

Recommendations [] When traversing Level 6.5, there are several recommendations one should promptly follow after entering this sub-level.. Because of the sheer intensity of Level 6.5's light, there is a noticeable difference in temperature from other levels in the Backrooms.The temperature here is consistently 95 degrees Fahrenheit exactly. …Level -1000 is the 1000 th negative level of the backrooms. It is the start of Cluster -II. The first published photograph of Level -1000. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels.Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Instagram:https://instagram. funeral home ider al Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ... culver's flavor of the day chesterton Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ... red tide naples Level -319 is the 319 th negative level of the Backrooms.. Description. This photo, taken by wanderer B.B., is of the kitchen in Level -319.. Level -319 is the inside of a moldy, abandoned house covered in a thick layer of dust and debris. The home is a 3-bedroom, 1.5-bathroom residency consisting of a basement, attic, living room, dining room, kitchen, and a study/office.Create a nonlinear web of levels where each level leads to 3-5 other levels, providing multiple endings Above all, the main goal will be to provide the true Backrooms experience. ... Every entity, level, exit, and design decision has been based on the online lore of the Backrooms. We take lore accuracy seriously. In Level 0, you are assigned ... snrha waitlist portal Here are 4 scenarios that may allow us to resume travel. Editor’s note: The team at The Points Guy loves to travel, but now is not the time for unnecessary trips. Health officials ... jeff brown dateline A False End is a secret and enigmatic level of the Backrooms. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End ... Level 16 is the 17th floor of the backrooms, it was discovered by a Reddit user u/iNerdykiddo. Description: Level 16 is an abandoned mental asylum called the "J. Barry Mental Institute"". On May 12th, 2003, the entire asylum noclipped into the Backrooms for seemingly no reason, along with every patient and staff member inside, according to eyewitness accounts. kahoot bot auto answer THIS IS IT! THE BIGGEST VIDEO ON THE CHANNEL :) and it's the compilation of backrooms levels 13 through 50 from broogli summer spectacular!THANK YOU ALL for ...Level -33: "Lukewarm Hotel". " Dream Pool A lukewarm pool with a dim light shining in the distance. The water is still, but the faint sound of the lukewarm water flows past. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. The atmosphere is surrounded by a feeling of ... jessica janner castro seattle Level 6 Of The Backrooms - "Lights Out"#thebackrooms#thebackroomsexplained#backroomsMake sure to subscribe!: https://www.youtube.com/channel/UC_L0GeE-fgwZmtH...Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the …Level REDACTED or The Downrooms is a metaphysical location beyond the plane we can understand. Often breaking the laws of physics and geometry in the process. The most unique property about this realm, is the complete absence of life of any form. The level contains no exits, and the method of entering this level is unknown. dr hamilton beacon Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11. rubmap login Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in...ㅤ. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). The depth of the ocean is unknown, as ... cnn phil mattingly age Descripción. Solo es eso, la oscuridad. El nivel 6 se puede describir como un espacio segmentado por paredes metálicas colocado de manera aleatoria, con un suelo fabricado de lo que parece ser concreto, y un sistema de tuberías que abundan en las paredes; sin límite presente. Las tuberías del nivel brotan un líquido que hasta el momento ... mini draco parts The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C).Proceed to head into the level and explore. First and foremost, you have to locate three beeping buttons. They will be located on walls or pillars, with a red wire descending from the ceiling above. …